Gabriel_Dev_OS
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[ System Status: Running ]

Hi, I’m

> Web and game developer focused on gameplay systems, UI clarity, and technical design.

Object: Core_Node_01
Render: Wireframe_Active
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/ 01_Selected_Work
Game Project.exe

Top-Down Dungeon Prototype

// Combat-focused action RPG prototype built in Godot.

Click to Initialize
Web Project.exe

Minimal Portfolio Platform

// Monochrome portfolio inspired by Stripe.dev.

Click to Initialize
Game Systems.exe

Enemy AI Experiment

// State machines and combat behaviors for action games.

Click to Initialize
UI / UX.exe

UI System for Indie Games

// Reusable UI rules and layouts for game menus.

Click to Initialize
/ 02_Technical_Stack
01

React/Next.js

// SSR & App Router

Lvl: AdvancedFrontend
02

TypeScript

// Strictly typed systems

Lvl: ExpertLanguages
03

Tailwind CSS

// Utility-first design

Lvl: ExpertFrontend
04

PostgreSQL

// Relational architecture

Lvl: IntermediateBackend
/ 03_Activity_Log
2025.10

Global Game Jam

> ROLE: Lead Programmer // RESULT: Top 3 Finalist

2025.06

React Summit

> ROLE: Attendee // RESULT: Workshop: Advanced Patterns

2024.12

Internal Hackathon

> ROLE: Fullstack Dev // RESULT: First Place

/ 04_System_Profile

I’m a developer at the intersection of web performance and gameplay systems.

// I specialize in building interfaces that don't just work—they feel mechanical. My approach combines the strict architecture of software engineering with the fluid feedback of game design.

DATA_RECAP
FocusInteraction Design / Game Logic
EngineUnity / Unreal / Next.js
LocationSorel-Tracy, QC
ModeAvailable_For_Collaboration
Authorization:
G. Laroche
/ 05_Transmission

Establish_Contact

Ready to initialize a new project or collaboration?